![]() Hoping to speak with this Archmage, the party accepts the mysterious elf's task and pushes through arcane trap after trap. The party contemplates all of this at a local inn when they are approached by an elf named Drez Vina, who offers to pay them well to infiltrate the tower of an Archmage and retrieve a particular brass box from within. In addition, they hear rumors of missing children. Returning to Westruun, the party searches for aid but have difficulty finding anyone with enough knowledge or power to help Grog. Before the party is able to slay the mage, he manages to complete the ritual and embed his phylactery into Grog's chest. Controlling the goliaths is a dying mage attempting a ritual to lichdom. Within, they discover an abandoned subterranean city housing a crypt that contains a mind-controlled Grog and the reanimated corpse of his father Stonejaw. Along the way, they defeat a group of roadside thieves, and make their way to the mountain. The party, now including Pike, follow their friend through the forest. According to Pike, Grog has been acting strangely and went off on his own through the Bramblewood Forest towards the looming Gatshadow Mountain. The other members of the party travel to Westruun in search of him and meet with his childhood friend, the gnome cleric Pike Trickfoot. Weeks later, the party has not heard from Grog since the goliath suddenly departed to the city of Westruun. The party fights back, destroying the abomination of a creature and returns to Stilben and repay Vas for his deceit with, as Matthew Mercer describes, a blade to the throat. Their mission leads them to a chamber containing a planar rift that pulls the group into the plane of the undead fetal-formed deity Crysa-Thul, who reveals that their contract with the elven merchant was merely a ruse to lure them to his home so the god could feed on them. They find a job board posting that takes them to Fendril Vas, the elven head of a small merchant empire, who hires the group to investigate a new competition in town known as the Myriad. The team, originally comprised of the goliath barbarian Grog Strongjaw, the dragonborn sorcerer Tiberius Stormwind, the gnome bard Scanlan Shorthalt, the half-elven druid of the Ashari Keyleth, the half-elven rogue Vax'ildan, and his twin sister, the half-elven ranger Vex'ahlia, meet each other in the swamp town of Stilben as a ragtag group of mercenaries in search of work. As Matthew Mercer narrates, the story of Vox Machina is one example of a tale that started from humble beginnings. ![]()
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